![]() Insurgency: Sandstorm is heading to PC, PS4, and Xbox One at some point in 2018. Right now we're committed to delivering to our fans in 2018 a multiplayer experience that includes co-op, versus, and competitive." ![]() We're not sure if we're going to explore it again, we're going to figure that out after release. "We recently had to make the decision to announce that we had to cancel the single-player for release. ![]() One thing that we didn't know going into the interview was that the single-player campaign promised last year has been cut loose. OUR GAMES INSURGENCY: SANDSTORM Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective oriented multi-player gameplay. It's still Insurgency, we just have bigger maps, but we're maintaining the scale of the combat." Insurgency: Sandstorm is an excellent multiplayer shooter that successfully avoids the common pitfalls of military simulation, but still manages to deliver an immersive, at times disturbing. WE CRAFT TACTICAL PLAYGROUNDS We are a studio that actively values happiness, inclusivity, teamwork, and creativity with a players-first approach to all that we do. It's not like Battlefield which is obviously more large-scale and, you know, more arcadier. Our game is still absolutely about combat at like close to medium, sometimes long range. "It's still Insurgency, the vehicles we're adding are light vehicles - they're like trucks with guns on them - but it's purely supplemental. Insurgency: Sandstorm llegará mañana a PlayStation 4, junto con la Deluxe Edition (que incluye el pase anual 1) y la Gold Edition (que incluye los pases anuales 1 y 2), y está mejorado para PlayStation 5, con una resolución 4K y 60 FPS. But other than that, it's just really about like, we have this experience that we like, and why wouldn't people on consoles enjoy playing it."ĭuring the interview, Tsarouhas tries to give newcomers a firmer idea as to where Insurgency sits on the spectrum of shooters, with Battlefield comparisons inevitable given the addition of vehicles in Sandstorm. The gameplay is the same, the only thing that's going to change and make it work for consoles obviously the input, the control, and the UI, we wanna make sure people can navigate it. "It's still just as lethal, it's still just as hardcore or tactical or whatever adjective you want to use. Now the series is coming to consoles in the form of Insurgency: Sandstorm, a sequel where the game has been rebuilt from the ground up, with new visuals and bullet physics possible thanks to a switch from Source to UE4.ĭuring What's Next in Paris, an event where Focus Home Interactive shows off its latest wares, we caught up with lead game designer Michael Tsarouhas, who talked us through the changes they're making for this follow-up.ĭespite the move to console, "we're not changing the experience, the gameplay is the same," Tsarouhas told us. In fairness, they were always pretty coy about how it was coming along, and always noted that they’re still a small team.Insurgency was a decent shooter for PC that, thanks to extended support over a number of years, thrived on the platform. ![]() Originally expected some time in 2019, the team went quiet about this version of the game through the second half of last year. It’s been a pretty long wait for console owners eager for a new tactical shooter, as Insurgency: Sandstorm was already mooted for a console release when it first launched on PC on 12th December 2018. Insurgency: Sandstorm (PS4) TACTICAL MODERN SHOOTER An intense atmosphere putting the terror into modern combat: Move with speed and caution as you push. Expanding our tried and tested PC formula to the console market is a huge step in our company’s evolution and we are excited to bring our signature style of tactical FPS to the console market for the very first time.” ![]() Keith Warner, President of NWI said, “The console market has been craving a hardcore modern-day tactical shooter for a long time. You still have deadly weaponry, with deaths coming in just one or two shots, but maps are larger, there’s artillery, and different objective-based game modes. The game will hope to capitalise on the popularity of Rainbow Six Siege on console, offering a different brand of tactical shooter. ![]()
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